What You Can Actually Fix in Post (and What You Can't)
An honest list from the editing suite: the problems post-production solves cheaply, the ones it solves expensively, and the ones you have to get right on set.

"We'll fix it in post" is the most expensive sentence on a film set. Sometimes it's true. Often it means a day of work for something that would have taken thirty seconds on set. Here's where the line really is.
Cheap to fix
- White balance and colour, as long as the whole frame is lit by one kind of light. Log or raw gives you far more room than a baked-in profile.
- Moderate exposure errors. About one stop either way in log, less in compressed codecs. Underexposure costs you noise; overexposure costs you detail.
- Reframing, if you shot at a higher resolution than you deliver. 4K for an HD master gives you a free punch-in and a bit of slack on composition.
- Light stabilisation, at the price of a small crop.
- Steady background noise in audio, like air conditioning or fridge hum. Modern noise reduction handles constant noise well.
Fixable, but it costs hours
- Removing objects: a boom in frame, a logo, a sign. Easy on a locked-off shot, painful on a moving camera.
- Mixed colour temperature on a face, daylight from a window on one side and tungsten on the other. You can isolate and balance it, shot by shot, with masks and tracking.
- Flicker from a shutter that doesn't match the local mains frequency. Deflicker tools help, but not always all the way.
- Sky replacement and screen inserts. They look easy in tutorials and take a long time to look real.
Practically impossible
- Missed focus. Sharpening makes a soft shot look sharpened, not focused.
- Clipped highlights. If the sensor recorded pure white, there is no detail left to bring back.
- Clipped or distorted audio. Repair tools reduce the damage; they don't give you the clean take you didn't record.
- Wrong motion blur. A shutter far too fast gives choppy motion. Adding blur later rarely looks natural.
- Missing coverage. If the cutaway, the reverse or the wide doesn't exist, no software will invent it convincingly.
- A performance that isn't there. Editing can shape it, not create it.
A 60-second check before calling "cut"
- Focus: punch in on the monitor and look at the eyes.
- Highlights: zebras or false colour on the brightest part of the frame.
- Audio: peaks well below 0 dBFS, no rustle on the lav.
- Light: one colour temperature on the face, or a deliberate choice.
- Coverage: do we have a way in and out of this scene?
- Room tone: 30 seconds of silence on every location.
Thirty seconds on set saves an afternoon in the suite. That's the whole joke behind the name of this blog.